TL;DR: 3.1 Airship content brainstorming, origination and planing so we can rock it like a hurricane.
The live letter the other day has put some great info out about the next expansion to airship content coming in 3.1. Up to 24 man FC groups, Eso from objectives, multiple difficulty levels, and a slew of other info. Thanks to lots of hard work we have the airships, now we need the people!
In case you haven't seen the specifics yet, here's how it works: Each ship can take one full party, and if multiple ships queue from the same FC they should all be placed together. Moreover, only lvl 50 FC airships can go to the hardest level area. Now I did say, 24 man cap which means 3 of the 4 ships are needed. Once your in you have a timer of 90 min. to get what you want done, just like a dungeon, before your kicked out and have to wait though a 30 min. cooldown timer before you can go back in. Now what makes things a smidgen complicated is that the ships used to take the groups cannot be out on a venture and cant take anyone else out for 20 min. So, if there is high demand or if groups are unorganized, we could easily end up with too few seats for a given time.
OK, back to what i'm actually here to talk about. I want that 24 man group to go in, kick ass, get gear/loot/eso and have a good time doing it. And i'd like it to be a recurring event. Weekly? Monthly? Still figuring out specifics, like how much interest do we actually have in the FC for this? Would it be a static? Semi-static? Would it be easiest to bring in 3 preexisting flights and just run with that as our group? There's a bunch to nail down, but best to get the ball rolling early.
Comments, suggestions, vague curses? Send em! Its a big ball and i'm only one guy.
~Grimm Stronghamer
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