First Footage of Guild Wars 2
The first teaser for Guild Wars 2 with ingame footage has been released, and I have to say: it's looking pretty damn exciting.
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Guild Wars 2 is the successor to the 2005 pseudo-MMO, and features a new graphics engine, new playable races (Asura, Charr, Human, Norn, and Sylvari), and takes place ~250 years after the events of the Eye of the North expansion.
Re: First Footage of Guild Wars 2
All i can say is WOOT WOOT i thought for sure this was going vaporware :P
Re: First Footage of Guild Wars 2
New races!! :D I hate Humans!
Re: First Footage of Guild Wars 2
A swift rushing, like wind, warm from Sol's light, flows with great eagerness to my chest. It flutters.
Is this what happiness feels like?
Re: First Footage of Guild Wars 2
A swift rushing, like wind, warm from Sol's light, flows with great eagerness to my chest. It flutters.
Is this what happiness feels like?
I mean I don't know how to articulate these feelings/thoughts into English, and I just started learning Old Irish yesdter day. Two words I can say though.
Charr. Dervish.
Re: First Footage of Guild Wars 2
did you see the lil asyuarns :P and there mighty golems :)
Re: First Footage of Guild Wars 2
What ever happened to Ragnorok 2? Did it go Vaporware? :confused:
Re: First Footage of Guild Wars 2
Looks good, what engine is this being made with? (The in game footage that is)
Re: First Footage of Guild Wars 2
Guild Wars and Guild Wars 2 run on a proprietary game engine built by ArenaNet
Re: First Footage of Guild Wars 2
Quote:
Originally Posted by
Okaria
Guild Wars and Guild Wars 2 run on a proprietary game engine built by ArenaNet
which i have heard is based on opengl so maybe we will see a port to Mac or consoles?
Re: First Footage of Guild Wars 2
Quote:
Originally Posted by
Dragonmonk
which i have heard is based on opengl so maybe we will see a port to Mac or consoles?
I can't speak to GW2, but the original GW was a DirectX title. Of course, with Cider it's a fairly trivial process to get a DirectX game running on OS X these days. 360 uses DirectX, so that isn't a big deal to port. Porting to PS3 would be a very large undertaking, unless Arena developed the new engine with portability in mind (few do.)