Re: New FFVII Remake Trailer
I keep throwing money at my screen in hopes that I can buy it faster.
Re: New FFVII Remake Trailer
This (hopefully) and XV this year. Gonna be a good year.
Re: New FFVII Remake Trailer
Truth.
Going to have so much Final Fantasy to play lol
Re: New FFVII Remake Trailer
Apparently it's going to be episodic as well which is interesting.
Re: New FFVII Remake Trailer
Quote:
Originally Posted by
E'hosmer
Apparently it's going to be episodic as well which is interesting.
Without more information there is no need to freak out. With that said the warning alarms are definitely sounding.
Re: New FFVII Remake Trailer
how does that look like vanilla combat? Its all real time action based like Kingdom Hearts/FF XV now.
They've come out and said now that they are releasing the game episodically because its too big for a single release.
They could always release it in multiple discs but I think its just going to take a very long time to create and be very expensive so theyre going to try to get as much money out of us as possible, I wouldnt be surprised if the entire game was $200
I'm part of their target demographic and would shell out an entire paycheck for this game.
I expect part 1 in 2017 but it might be a really long time until the entire thing is complete, considering how big and varied FF7 is. Probably nearing PlayStation 5 announcement/release.
http://gematsu.com/2015/12/final-fan...aboration-more
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Re: New FFVII Remake Trailer
Quote:
Originally Posted by
King Nyxus
how does that look like vanilla combat? Its all real time action based like Kingdom Hearts/FF XV now.
Well my assumption was nothing scientific really I was looking at the video and saw the same kind of combat menu plus the filling gauge under the character's name.
Attachment 1837
I did read what you linked and I'm a bit unsure now :P
Quote:
"The ATB gauge is there, but it’s not the type where you wait for it to fill up and then attack. Instead, it’s its own system that lends to the action of this game. Its name might also be changed. Nomura says you should pay particular attention to when the gauge turns red."
"There are three-member parties and you can switch freely between them. You can also just control one character if you don’t want to switch."
So I guess the gauge is a "real time" combat system where if you wait longer, the stronger the attack....? I suppose something adding some choices and timing to the combat system. Seems fun. I wish it was something like The legend of Dragoon, one of my favorite combat system in that type of game.
Yeah, I would not be surprised if we were looking at some kind of trilogy. If it's good and well adapted, I'll gladly through my money at them :D
Re: New FFVII Remake Trailer
I like that they are changing the combat system, slow turn based combat was a necessity of the time due to hardware constraints and it is really dated now.
It really kills the pacing when you see all these awesome cutscenes and then when you get into battle everyone is just standing around for 15 seconds until 1 person is allowed to attack, one move at a time.
Purists might want the old version but I like that they are going full action combat with an extra layer of things that happens seamlessly while you are fighting.
Re: New FFVII Remake Trailer
http://na.square-enix.com/us/blog/fi...shinori-kitase
Rare to see a response/explanation like this even if it doesn't divulge much.
Re: New FFVII Remake Trailer
Quote:
Originally Posted by
King Nyxus
I like that they are changing the combat system, slow turn based combat was a necessity of the time due to hardware constraints and it is really dated now.
It really kills the pacing when you see all these awesome cutscenes and then when you get into battle everyone is just standing around for 15 seconds until 1 person is allowed to attack, one move at a time.
Purists might want the old version but I like that they are going full action combat with an extra layer of things that happens seamlessly while you are fighting.
I'm actually really bummed that they're changing it to "active" fighting. One of the things I really loved about FF games was the turn-based play, where you could kinda pause, think about what you actually should do, and then go ahead and do it (without worrying that the enemies were still taking pot-shots at you the whole time).
Regardless, I'm excited for this.
Re: New FFVII Remake Trailer
Super sad hearing about multi release discs/versions. Was considering a PS4 for it but now very underwhelmed.
Re: New FFVII Remake Trailer
From http://na.square-enix.com/us/blog/fi...shinori-kitase
Quote:
If we were to try to fit everything from the original into one remake installment, we would have to cut various parts and create a condensed version of FINAL FANTASY VII. We knew none of you would have wanted that.
Well I'm not surprised and I'm actually happy that they don't want to water down the game to keep a certain level of quality. Even tho I didn't love all Final Fantasy titles (like most people I presume) I've always felt like the games had some quality to them.
Re: New FFVII Remake Trailer
Quote:
Originally Posted by
Sharess
Super sad hearing about multi release discs/versions. Was considering a PS4 for it but now very underwhelmed.
Yeah its kinda weird for an RPG to be released in stages but they claim this is the biggest project theyve ever done and each installment will be the size of a full game, its not just a FF7 reskin, they are adding to the story and its going to be massive. I guess we will find out in the end if thats BS or not. Releasing a 150 GB game all at once would be a huge gamble, they would have to sell a ton of copes just to break even on dev costs. This way we at least get part 1 a lot sooner than we normally would and they dont have to cut any corners.
Re: New FFVII Remake Trailer
Plot twist, you got to start from lvl 1 for every parts of the remake. They shall find some interesting reason to do so. :P
Re: New FFVII Remake Trailer
I'm totally down for paying whatever price they ask for just to see vincent run around and shoot the place up
Re: New FFVII Remake Trailer
Quote:
Originally Posted by
McNutty
I'm totally down for paying whatever price they ask for just to see vincent run around and shoot the place up
Vincent was one of my favorite characters. I'm curious to see how they'll implement his Limit Break in the remake.
Re: New FFVII Remake Trailer
Short video to refresh your memory on FFVII key elements. Spoilers Alert!
https://www.youtube.com/watch?v=xf-Igt8gINA
Re: New FFVII Remake Trailer
4:37 broke my heart again. QQ
Re: New FFVII Remake Trailer
Quote:
Originally Posted by
Sharess
4:37 broke my heart again. QQ
Sepheroth was the first video game villain I HATED. Not just saw as an obstacle. Not just, "Oooh this boss is so hard. I hate him!" No. Every time he came on screen I was like, "Stop just standing there listening to him exposition AND LET BE KILL THEBASTARDSODEADEADEADYOUKILLEDAERITHIHATEYOU!!"
I was at an emotional age at the time.