The SOE Layoffs - The start of a needed rethink?
by
, 03-31-2011 at 11:18 AM (4252 Views)
*** Cross posted from adeventuresoftaas.com ***
Kotaku is reporting that Sony Online Entertainment has laid off 1/3 of its work force. While SOE has not confirmed this yet the rumblings I am hearing is that this is credible. Before I go any further (and start talking about why I think this is a good thing) I want to say I really feel for my friends at SOE and those who have made some of my favorite games. When I was Managing Editor at Stratics I was fortunate to have a very close relationship with members of the community, development and management teams at SOE and I've never seen a more dedicated group.
SOE has not put out a big AAA MMORPG-genre title in a few years now (I know I know DCU - but I argue that is an IP title that lives on its own - disagree if you will) so it is easy for those who have come to the genre in the post-WoW era to scoff and question just what it is these guys have done lately. In 2008 SOE was given a Technical Emmy Award for advancing "the art form of the MMORPG" and I couldn't think of a company more deserving. This is a company that spent almost as much on R&D as other studios spend on their whole game. These guys helped found this genre (we wouldn't have World of Warcraft today if there was no Everquest, that is just fact) and for years they've done huge things to move it forward.
But in recent years, since around the time (2008) SOE was moved under the SCEI branch of Sony, SOE has become a company that is a little lost and a little bloated. Since moving from Sony Pictures to SCEI they have gone from a company that makes AAA pay to play MMOs to a company that makes primarily F2P games, builds strategy card games, and ports games to the PSN on the PS3. It feels like it has come to the point where SOE is a mish-mash studio dedicated to supporting SCEI. I would challenge anyone in SOE's management to tell me just what the identity of the company is today.
I hope these layoffs are the start of a new day at SOE, the start of getting back to their core competency of putting out AAA MMOs, even if it likely is with a new business model (free to play or hybrid models). SOE has been a great contributor to the genre and I hope they can get back to that. There is of course a real risk that this goes another way. MMOs are expensive products to produce, and Sony has likely seen some quick profits from having SOE porting games or build smaller games for the PSN.
I really hope, for the sake of the health of the AAA MMO marketplace that SOE lives to fight another day. I truly believe that SW:TOR with its large production budget is going to move the AAA standard forward in a big way. In the future it is going to take companies with deep pockets like Sony to take a risk to create AAA titles. I'd hate to live in a world where Bioware/EA & Blizzard/Activision are the only ones able (and willing) to compete at that standard. As players, we all lose out in a world without SOE.
In practical terms, here's my speculation about what this could mean for projects at SOE:
- Vanguard is in deep trouble (dead)
- Pirates of the Burning Sea is either dead or going to maintenance mode (I'd bet dead)
- Everquest 2 will see a shake up - SmokeJumper's time as producer has been turbulent and I'm not sure he'll be around after this. Further pushes to Free to Play could result, but I'm not sure it's worth SOE's effort to do that push (they'll likely do it anyway...)
- You'll never hear about The Agency again - unless someone gets Smed to admit it is dead in public
- Everquest Next will survive. I wouldn't be so sure you'll see Planetside Next in this life
- SWG is at best now on life support and won't long outlive the release of SW:TOR. The Kotaku article suggests half of the Austin studio was laid off. While Austin is responsible for two things: DC Universe and SWG. I'd be willing to bet the farm where most of those lay offs came from (S W and G)
I hope SOE emerges a better company from this rethink. I also hope the great folks who have lost their jobs in the mix promptly find employment.